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Sé féond wæs simble mid heom (The enemy was always with them)
Sé féond ne reccede ege (The enemy did not care about fear)

An evil shadow has risen and the good in the heart of the people has vanished. Now, the Land Under The Vast Sky is at war. Outer regions have already fallen to the Adversary.

But the resistance is fierce; and a ragtag group of freedom fighters is about to strike back at the enemy.


What is this game?

Shadow of the Adversary is a dark fantasy game about fighting authoritarian evil and fascism with unconventional means.

It is inspired by The Lords of the Rings franchise, The Black Company novels and by such games as Shadow of Mordor, Darkest Dungeon and Spire: the city must fall.

This work is based on the Push SRD, developed, authored, and edited by Cezar Capacle (https://capacle.itch.io/), and licensed under the Creative Commons Attribution 4.0 International license (https://creativecommons.org/licenses/by/4.0/).


Future developments

This game is currently in development. Right now, it's a 2-page pamphlet available as a free demo, but the final version will be 30 to 40-page, add new mechanics and extend the scope of the characters' mission.

Donations at this stage will support the development of the final version of the game. Thanks for your support!

StatusIn development
CategoryPhysical game
Rated 4.9 out of 5 stars
(9 total ratings)
TagsDark Fantasy, push, resistance, Tabletop role-playing game, War
Average sessionAbout an hour


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Click download now to get access to the following files:

Khelren - SotA (2-pages v0.1).pdf 462 kB


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Salut Khelren,

Le pitch me fait penser a Midnight. Est ce qu'on s'en rapproche ?

J'ai l'impression qu'on est assez tot dans le developpement mais est ce qu'a ce stade une VF est deja envisagée ?

Tout à fait ! Midnight est dans les inspis, même si ça va probablement plus se voir dans la version finale. Evidemment, Midnight étant lui aussi inspiré du Seigneur des Anneaux, c'est le serpent qui se mord la queue.

La VF n'est pas envisagée. Elle serait, au mieux, en bas dans ma liste de projets.